Game Rules Objective The player (blue circle) tries to catch the thief (red circle). The thief tries to reach the exit (green door). Map A 5×5 grid. There are two blocked cells (light gray/near white) that cannot be passed through. Gameplay The player taps a cell to move in 8 directions (up, down, left, right, and diagonals). Each time the player moves, the turn advances and the thief also moves. The thief becomes temporarily visible every 3 turns (invisible on other turns). Win / Lose Conditions Win: The player reaches the same cell as the thief. Lose: The thief reaches the exit.